In hotfix 0.4.4.114967, Tactical Adventures addresses several issues following Update 1. Existing characters may particularly benefit from a fix for lost ability scores when a second multiclass was raised beyond level one. The studio requests the exact triggering sequence if further cases occur.
This addresses a specific cause. The patch notes do not confirm blanket restoration of every already damaged save. Before levelling again, inspect your character’s scores and retain an older save if it still contains the original state.
Fixes for Shared Battles
The patch addresses enemy turns that failed to end after opportunity attacks and problems with ambushes by non-host players. Resistances and vulnerabilities should appear again in other players’ combat logs. Cleave Mastery, lost movement on the first hidden ranged attack and several rare loading blockers also receive fixes.
The camera should follow actions correctly again. Pact weapons can no longer be lent to other characters, and automatically prepared spells are available again. Recheck the actual rules of an apparently successful build inherited from a faulty version.
The studio still lists open problems. If the host loads a save while someone joins, the joining player may crash. Unusual death timers and certain non-host abilities also remain known. Coordinating joining and loading avoids deliberately starting them simultaneously; it does not guarantee protection from every co-op crash.
Sources
Cover Image Source: steamstore-a.akamaihd.net





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